A better Idea is using an isolating mounting system = no lines, no breakage, saved $$
When it comes to ambient light rejecting screens, not all screens are created equal. Especially off axis. Audience viewing across a standard +/- 45 degree angle really shows the difference.
With any electronically created image there is a grid, or an array made of dots or squares that are called pixels. This is true for a live dot flip board, a direct view LED display, OLED, LCD, DLP, D-ILA, Micro LED quantum dots, or any other technology. This pixel structure is the base component of the image. An image (size?) is simply a sum of many pixels that each light up to a specific brightness or color to create a completed image. Pixels have a few major things they all share regardless of technology.
I am often asked about the relation of video technology and viewer position and typically in two forms. First, “how far away can a viewer be before they see a good image on a screen/tile/display?” Or the opposite, “I have a room that is this 17' (5.2m), so what resolution or image density should I use in the design?” Well, the answer is possible to calculate, but first you have to understand what a pixel is, what parts make it up, and the math that allows all the parts to be calculated. I am going to start a mini-series leading up to an article release in February tying this into how to calculate viewing distance using a technology agnostic formula set based on human vision. So stay tuned! This series is going to change the way you think of video in a today’s modern environment.